Sound with the picture
Every scene is written with its diegetic sound, and Seedance 2.5 generates the audio in the same pass as the frames. It is in the clip and in the price.
Seedance 2.5 renders 4 to 30 seconds in one generation, and reads a prompt the way this studio writes one: 0 to 3 seconds does one thing, 3 to 7 the next, and the beats come back in order. Cut the scene into shots, or ask for one take.
Every shot's first frame is drawn from the references you attach, and a scene with none never reaches the Queue. Seedance 2.5 keeps a product or a face the same at second one and second twenty-eight, and each shot's keyframe carries the previous shot's still for continuity.
Every scene this studio writes ends in its diegetic sound: the footstep, the room tone, no music bed. Seedance 2.5 decides picture and sound in the same pass, so the footstep lands on the frame the foot does, and the audio is included in the clip's price.
Draft a scene at 480p for under half the 720p rate, look at every keyframe, then approve the tier, length and frame per shot with the credits on the card. The clips assemble in shot order into one MP4, loudness-normalised, with an optional music bed under them.
Shot 1 of 3 (0–5s): Wide, static. A ceramics studio at dawn: the potter at the wheel by the window, one bulb burning over the shelves. Sound: the wheel's low hum, a bird outside.
Every scene is written with its diegetic sound, and Seedance 2.5 generates the audio in the same pass as the frames. It is in the clip and in the price.
Each shot's window is fitted to a Seedance 2.5 clip length between 4 and 30 seconds, twice what 2.0 renders, in one generation.
A scene is written as timed windows, which is the prompt shape Seedance 2.5 reads best: 0 to 3 seconds one thing, 3 to 7 the next, returned in order.
The writer cuts a scene into shots by default and writes one continuous take when you ask for it. On Seedance 2.5 either renders.
Each shot renders image-to-video from a keyframe drawn from the references you attached, so the clip starts on your product, person or place.
Draw every shot's first frame in the Queue before a clip is rendered, with the credits on the button before you press it.
A 480p draft costs under half the 720p rate. The Queue prices the exact tier, length and frame you picked, and that number is what is charged.
Save a character, prop or place as an element and every scene written against it is held to the same frames.
Assemble the Seedance clips in shot order into one MP4, loudness-normalised, with an optional music bed under them.
ByteDance's newest, with sound, up to 30 seconds; 1080p is premium. 568 credits for a 5-second 720p clip, on Creator and up.
Seedance at full quality; 1080p is premium. 365 credits for a 5-second 720p clip, on Creator and up.
ByteDance's quick tier, up to 720p. 291 credits for a 5-second 720p clip, on Creator and up.
Every video model the Queue renders on, LTX 2.3, LTX 2.5 Fast, LTX 2.5 Pro, Wan 3.0, Kling 3 Turbo Pro, Veo 3.1 included, with the price on the card before you approve.
See every modelSign in, attach your reference photos in Create, and describe the scene in a line. It comes back as timed shots, each with its own prompt and its sound.
Press Send to Queue on the scene. In the Queue, draw every shot's first frame, with the credits shown on the button before you press it.
Choose Seedance 2.5 for each shot, or 2.0 or 2.0 Fast, with its length and frame, check the price on the card and approve. Then open the scene in the editor and export one MP4.
Write it, draw the keyframes, check the price, approve. The sound comes with the picture.